![]() Each stage has a simple goal: get from the starting point (Point A) to the ending curtain (Point B). You’ll have to go through them in linear fashion too, making sure that you collect enough of the golden paperclips from previous levels to advance forward. Paper Monsters Recut, like many other platformers out there, is based on levels. ![]() And if you grew up with the classics like I did, then you’ll appreciate the retro sound effects that you’ll find throughout the game, such as when you warp through pipes, or get hit by an enemy (sounds almost like Yoshi). Recut also has an incredibly soothing and relaxing soundtrack that is a joy to listen to. Character movement and animations throughout the game are smooth and fluid, so it ran great on my iPhone 6. Sometimes, though, the dimly lit areas make it a bit difficult to see (similar to the visibility of rocks at night in Alto’s Adventure), but that just means you have to pay more attention to the game. The environments are vibrant and lush, and the day and night settings for different levels helps make the game pop. The game features a beautiful paper world that is rendered completely in 3-D. I’ve always been a fan of the different art styles found in Crescent Moon Games’ titles, and Recut is no exception. The visuals in Paper Monsters Recut are gorgeous. I don’t think I played the original Paper Monsters, but I have heard amazing things about the game, so a new version means another chance, especially since I don’t have a Wii U (yet). When the news of Paper Monsters Recut hit my inbox, I was pretty excited. There was just something about platformers that kept me coming back for more, over and over again. I didn’t have too many games at the time, but one of my favorites were the platformer games, including Super Mario Bros. ![]() When I was a kid, I grew up with consoles like the SNES and Sega Genesis. If you enjoyed old-school platformer games like Super Mario Bros., then Paper Monsters Recut is going to be right up your alley. That title has since been pulled from the App Store to make room for Paper Monsters Recut, and it’s well worth it. Recut itself was a sequel of sorts to the original Paper Monsters that came out in 2012. It’s not the most innovative gaming experience out there, but the beautiful aesthetics and clever level designs really push the title to the top of its class in the eShop.Paper Monsters Recut ($4.99) by Crescent Moon Games is the iOS port of the same game that is on PC and Wii U consoles. This expanded mobile game shows off some hard work really well spent by Mobot Studios. The music and sound effects didn’t stand out, but also didn’t detract from the game either. The only drawback is that the boss battles feel too short for the amount of lead up and challenges of the previous levels. The length of the game is pretty satisfying, with several worlds to explore and hidden levels and mini-games to unlock. Thankfully, it also utilizes fully off-TV play, which is a nice addition for an eShop title. The GamePad functions mainly as a menu and shows level stats. At times, levels will switch from the foreground to the background by jumping through large pipes, an element that is used quite well, sometimes serving as a sort of dangling carrot such as when a golden paperclip is prominently displayed just out of reach in the background. Gameplay can shift at times to cute touches like controlling a submarine though an underwater area. It’s very simple to pick up, but it becomes challenging soon through clever level designs that push players to strategize if they want to get all the points. Enemies are killed by jumping on their heads, though there are some spikey foes that cannot be killed. The hero’s actions are very straightforward: run, jump or double-jump.
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